Kling Motion Control 3.0 is Kuaishou Kling’s AI video motion model that transfers movement from reference videos to character images while preserving facial identity, expressions, and realistic motion dynamics.

Pricing: 20 credits/s ($0.1) for 720 p or 27 credits/s ($0.135) for 1080 p High-tier top-ups include +10% bonus credits. Effective pricing is approximately 10% lower than the above rates.
Input

A text description of the desired output. Maximum length is 2500 characters.

0/2500

Click to upload or drag and drop

Supported formats: JPEG, PNG, JPG Maximum file size: 10MB; Maximum files: 1

Reference image. The characters, backgrounds, and other elements in the generated video are based on the reference image. Supports .jpg/.jpeg/.png, max 10MB, size needs to be greater than 300px, aspect ratio 2:5 to 5:2.

Click to upload or drag and drop

Supported formats: MP4, QUICKTIME Maximum file size: 100MB; Maximum files: 1

Reference video. The character actions in the generated video are consistent with the reference video. Supports .mp4/.mov, max 100MB, 3-30 seconds duration depending on character_orientation.

Generate the orientation of the characters in the video. 'image': same orientation as the person in the picture (max 10s video). 'video': consistent with the orientation of the characters in the video (max 30s video).

Output resolution mode. Use 'std' for 720p or 'pro' for 1080p.

Output
output typevideo
Examples

Explore different use cases and parameter configurations

README

Complete guide to using kling-3.0/motion-control

Kling 3.0 Motion Control API for Precise AI Motion Transfer

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  • Use Kling AI Motion Control API to animate illustrated characters, avatars, or mascots using real human motion. By combining a reference video with a character image, kling 3 motion control api transfers natural body movement and gestures to create lifelike animated performances.

    Creators can use kling 3 motion control api to generate short-form videos by applying trending dances or gestures to AI characters. With Kling Motion Control 3.0 API, influencers and brands can quickly produce engaging content for TikTok, YouTube Shorts, and other platforms.

    Brands can use Kling Motion Control API to generate marketing videos where virtual characters present products or perform brand gestures. Powered by kling ai api, businesses can turn static visuals or mascots into dynamic promotional video content.

    Filmmakers can use Kling VIDEO 3.0 Motion Control API to prototype scenes and character performances before production. Using kling ai motion control api, teams can test choreography, acting, and camera movement with consistent AI characters.

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    Kling 3.0 Motion Control API allows developers to generate AI videos by transferring motion from a reference video to a character image. The API keeps facial identity consistent while reproducing realistic body movement and expressions.

    The kling 3 motion control api analyzes motion patterns from a reference video and applies them to a character image. This process allows developers to generate videos where AI characters replicate human actions and gestures.

    Compared with Kling 2.6, Kling VIDEO 3.0 Motion Control API improves facial consistency, emotional accuracy, and motion stability. It performs better in multi-angle scenes and longer motion sequences.

    The kling ai motion control api typically requires a reference motion video and a character image. The system transfers motion from the video while preserving the character’s facial identity.

    The supported duration for uploaded action videos in kling 3 motion control api is 3–30 seconds. The generated AI video will normally match the length of the uploaded reference video used in the Kling Motion Control 3.0 API workflow.

    If the motion in the uploaded video is extremely complex or very fast, the kling ai motion control api may generate a shorter video. The model extracts only effective and continuous motion segments. As long as at least 3 seconds of usable motion is detected, a video can be generated. Please note that credits used in this case are not refundable, so adjusting motion complexity and speed can help achieve better results.